What is Logic Mode?
Simply put, Logic Mode is used to make assets configurable.
Logic Mode consists of three main components. The Logic Editor, which allows for creation of Visual Attributes and Visual Rules, is used to enforce configuration requirements on an Asset. The second component is the Preview Pane, which provides the visual representation and reflects changes based on manipulation of the Visual Attributes present in the Configurator Viewer, which is the third component of the Logic Mode interface. Similar to the Asset Panel, the Logic Editor and the Configurator Viewer are collapsible to allow for a larger preview area.
The Logic Editor is an extremely versatile tool, providing the artist with the ability to automate manipulation of the Asset properties, and the properties of its corresponding Operators.
Primary uses of Logic Mode
Logic Mode is used to enforce configuration requirements by mapping Item Attributes to Visual Attributes. To see some examples, check out the guides for setting up configurable, Interactive 3D experiences.
Logic Mode can also be used to make the artist workflow more efficient. For example, exposing an attribute for manipulation on a Material Asset lays the foundation for re-using the same Asset on multiple Catalog Items. An example can be seen here.